Parsing the Hard Way

26/08/2017

Hello again and sorry for the long downtime! My current Emacs project is an EPUB reader, something that requires parsing XML and validating/extracting data from it. The former can be done just fine in Emacs Lisp with the help of libxml2 (or alternatively, xml.el), for the latter there is no good solution. Typically people go for one of the following approaches:

As I’m a big fan of APIs like Python’s lxml with the cssselect module and used the esxml package before, I decided to implement CSS selectors for it. The general strategy was to take parse a CSS selector into a suitable form, do tree traversal by interpreting the parse tree and return the nodes satisfying the selector. Surprisingly enough, the hardest part of this were the parsing bits, so I’ll go into a bit more of detail on how you’d do it properly without any dependencies.

The approach taken in esxml-query.el is recursive-descent parsing, as seen in software like GCC. Generally speaking, a language can be described by a set of rules where the left side refers to its name and the right side explains what it expands to. Expansions are sequences of other rules or constants (which naturally cannot be expanded) and may contain syntactic sugar, such as the Kleene star (as seen in regular expressions). Given an input string described by the grammar, a parser breaks it down according to its rules until it has found a valid combination. The easiest way to turn a grammar into code is by expressing it with a function for each rule, with each function being free to call others. Success and failure can be expressed by returning a piece of the parse tree, a special sentinel value (I’ve chosen to return nil if the rule wasn’t completely matched) or throwing an error, thereby terminating the computation. If all recursively called rule functions returned a bit of the parse tree, the top-level call returns the complete parse tree and the parsing attempt has been successful.

Traditionally there is an extra step before parsing the string, as it’s a bit tedious to express the terminating rules as a sequence of characters, the string is typically preprocessed by a so-called lexer into a list of tagged tokens. This is relatively simple to do in Emacs Lisp by treating the string like a buffer, finding a token that matches the current position, adding it to the list of found tokens and advancing the position until the input has been exhausted. There is one non-trivial problem though, depending on the token definitions it can happen that there are two different kinds of tokens for a given position in the input string. A simple solution here is picking the longer match, this is why the tokenization in esxml--tokenize-css-selector finds all possible matches and picks the longest one.

The syntactical sugar used for the official CSS grammars consists of alternation (|), grouping ([...]), optionals (?) and greedy repetition (* and +). Given the basic token operations (peek) (return first token in the stream) and (next) (pop first token in the stream), it’s straight-forward to translate them to working code by using conditionals and loops. For example, the rule whitespace: SPACE* is consumed by calling (next) while (pop) returns a whitespace. To make things easier, I’ve also introduced an (accept TYPE) helper that uses (peek) to check whether the following token matches TYPE and either consumes it and returns the value or returns nil without consuming. With it the preceding example can be shortened to (while (accept 'space)). Similarly, alternation is expressed with cond and grouping with a while where the body checks whether the grouped content could be matched.

This parsing strategy allows for highly flexible error reporting going beyond “Invalid selector” errors I’ve seen previously in a browser console as you immediately know at which place the parser fails and are free to insert code dealing with the error as you see fit. Be warned though that you must understand the grammar well enough to transform it into a more suitable form, yet equivalent form if you run into rules that are hard or even impossible to express as code. Debugging isn’t too bad either, you can observe the junctions taken by your code and quickly spot at which it goes wrong.

I’m looking forward to venture into parser combinators and PEGs next as they follow the same approach, but involve less code to achieve similar results.